All healing gear will soon give an extra 1/3 of the +healing as +damage. This is so healers will epic healing gear aren't totally gimped when they try to do solo PVE. Pretty cool idea.

It includes enchants, gems, and all other items. The only exceptions are temporary buffs, and some BC leveling greens with "of the..." stats, and some Zul'Gurub items, as there is a current limitation on how many different stats can be distributed on an item, which we're working to extend for the future.