The 2.4 PTR is now officially up and as you would expect MMO Champion have all the patch notes.

Check it out. 

Faster Ping optimizes network registry settings in order to turn off ACK delays and small packet delays. Windows intentionally delays small packets and waits until more data can be sent, which is a good idea for non-realtime applications. But in Multiplayer and MMO games the focus is on sending all packets (like move_left, cast_spell, ...) immediately to the server, even if they are only 1 byte in size. Faster Ping turns off these network delays which improves latency and ping times significantly.

An interesting piece on age restrictions in World of Warcraft...

For environments like Second Life and World of Warcraft, think for a minute about the benefits of an age restricted server. On the adult side of things there would be less interference from age related and maturity issues*. Things like talking in l33t s93ak, the social issues of growing children and teens, and not having to worry about age appropriate content/conversations would be a very good thing for many of the adult players out there.

Why are people so worried about the 2.4 patch? Here a blue poster confirms that the notes will be released no earlier than when the PTR goes up.

We can't give an ETA other than that the notes will go up when the PTR does.

It has been confirmed that a Legendary bow will drop from a boss, maybe Kil'Jaeden.

A few more details on this legendary weapon : it will be a loot like the Warglaives of Azzinoth, not a reward from a quest like Thunderfury.

With regard to class changes... consider this patch "progressive". Well I would hate for it to be regressive!


I'm going to be a bit cautious in what I say in this regard. Will there be some changes to classes? Yes, there will be some. We're not rushing into a bunch of class changes for this patch at this point. Consider the patch to be a bit more progressive in nature. As we go along, the developers are going to be keeping a close eye on the results of any changes and additions and then making changes as they feel they are necessary. How many changes occur are going to be based on testing over time. This is why it's important for players to get in and test it as much as possible.

We want to make sure that the changes we are making are viable and practical for continued balance of the classes and don't want to put in too many changes at once and essentially skew the results too much one way or another. 

The Caverns of Time portal will be available to everyone... with the appropriate rep.

It will be available for anyone with the appropriate reputation. We plan to make it as easily accessible to everyone as possible, but you will still need to get a sufficient amount of reputation (easily gained ) before being able to use it.

As they usually do, World of Raids have provided an excellent recap of all the 2.4 patch information that we know thus far, along with sources.

The second episode the BlizzCast is coming soon!

We have actually just finished recording episode two, having a total of 4 different Devs talking with us. The show will have almost double the content of the first episode- should be fun :)

2.4 Patch notes are starting to come in slowly, here's a good summary from the people at MMO-Champion.

 

Along with Patch 2.4 we will be releasing a revamped in-game Interface Options screen. Most of the systems that interact with the current Interface Options screen have seen some code changes as a result. The new architecture for the system should allow AddOn authors to modify its contents without the taint issues presented by the current Interface Options system.

Additionally, this new system will contain an area for AddOn authors to present their own configuration options to players with a custom heading, subcategories, and frames. I'd like to encourage authors interested in utilizing these features to try the new system on the PTRs before Patch 2.4 is released. Basic details on how to use this system can be found in code comments in Blizzard_InterfaceUI.lua.

Vivendi (owners of Blizzard) made a massive $1.5 billion in 2007, a great deal of it coming from the Burning Crusade.

We know for sure: it's actually around $1.2 billion (which is up 58% from 2006). Now, you can probably see that that's only $500 million short of the estimate that we were trying to prove was wrong, but don't forget that the $1.2 billion isn't just subscription fees-- it includes all those sales of Burning Crusade last year at full release price. What Blizzard earns from subscription fees is just part of that total.
 

Due to population differences between some of the highest and lowest populated PvP realms, the following Free Character Migration will be available January 30th to February 5th:

From: Crushridge, Grim Batol, Outland, Stormscale
To: Burning Steppes, Jaedenar, Vek'nilash

Patch 2.4 will be announced when Blizzard are ready, thank you very much!

I think people would get tired of hearing "not today" and start asking "when?" Then I'd have to answer with "soon" and it would just go on from there.

Things are in the works, the cogs are moving, and we'll get there.

Here's a list of the known issues in the 2.3.3 patch (it continues after the jump!):

General
- Dwarven racial Find Treasure is deactivated on death.
-Undead Males main hand weapon is appearing larger than previous builds.
-Equipping a thrown weapon while in the middle of an Auto-Shot will cause animation issues.
- The Gnome racial ability Escape Artist does not remove the Unstable Cloud debuff.
- Deleted characters take up space in an arena team.
-Male Blood Elves do not blink.
-The Gnome racial ability Escape Artist does not remove the Unstable Cloud debuff. 

Syndicate content