What do you think about making people bleed money in PVP too?

Healers are OP in PvP at the moment. Almost endless mana pools contribute to this fact. Make bleed effects like deep wounds, rend, rupture, garrotte etc. also bleed mana. It won't be massively overpowered but it might help a little.

Here's a very interesting analysis on AFK'ers and reporting them, much more deeper than normal, what do you think:

AFKers have a set amount of honor they are looking to gather. Once they hit that number they will stop, because what's the point of farming honor beyond that. So by reporting them you are ensuring more AFKers in your games. Instead of them completing their honor grind in 500 games, it takes them 750 because they were idled 250 times. Now imagine this on a widescale and you'll see the amount of AFKers per game scale up with the amount of people you idle per game. 

Looks like Ritual of Refreshment Ninja's are out and about. Lol.

I'm afraid Thunderwulf is correct, Archralca, as with looting out of turn taking items from the table would not be considered a violation of our policies. It is unfortunate that someone would take advantage of the table when a Mage takes the time and spends the resources to make it. :(

If you feel the functionality of the table should be changed it would be best to post on our Suggestion Forums, this would need to be changed on a developmental level.

Here's another new site, this one providing all the info you'll need to know about Arena teams - and it's taken in real time from the server!

This is a real time cross realm global arena ranking for World of Warcraft. It features all the best teams in 2v2, 3v3 and 5v5 around the globe.

Break back the old PVP honor grind - yes or no? A surprising number of people are actually saying yes!

Seriously though, PVPers dont earn there gear at all since expansion. Arenas are a joke and you get gear for being mediocre and little time input. When I was ranking up before expansion it always gave me more incentive to play if I knew next week I would be gaining a new rank. Ranks also showed how much someone put into their character.


Theres no dedication to anything anymore in this game.

PvEers cant afk there way to T4, but PvPers can afk there way to S1 gear.
PvEers cant wipe there way to T6, but PvPers can break even for S3 gear.

It just doesnt make sense to PvE, at least with a honor grind it would make people actually do something in BGs otherwise they will never see the gear. 

Hmmm, not much news on the World of Warcraft front, but here's an OK post from WoW Insider that will be good for anyone wanting to know the basics of PVP - how it works, etc, etc.
Should there be neutral guards at summoning stones to stop the PVP that goes on there? While it can be a pain in the butt sometimes, I don't think it is too much of an issue and can sometimes be quite fun.

Seed of Corruption was way overpowered on the PTRs and Blizzard have now fixed it, but lumped the cost on Warlocks.

In "fixing" the Seed of Corruption issue that players discovered almost immediately after the PTRs came back online today, Blizzard decided it was best to blank all Warlock talents and abilities and require the class as a whole to re-train every single spell from scratch. The total cost? 350g. And that doesn't even take into account our pets, which were also wiped from our spell books and must be reacquired via their original quest lines - an unfortunate and unfair result to a problem Blizzard created.

Here's an interesting proposition - should taunt be a PVP ability? i.e. all characters are forced to attack you?
What: 3-vs.-3 Arena round robin tournament
When: December 8
Where: Sony Studios in Los Angeles
Tournament Footage: Available online on Dell Lounge
Prizing: Grand prize for the winning team - three XPS M1730
World of Warcraft® Edition laptops and $5,000.
2nd place prize – $4,000
3rd place prize – $1,000

Some nice tips on how to beat Warlocks in the Arena from WoW Insider.

You see a squat robed figure hobbling towards you from across the Arena. "A clothie!" you mutter, preparing yourself for some gnome punting. Your confidence wilts when you see that right behind the gnome is a bounding four-legged creature. "Argh, Warlock."

Blizzard finally say something constructive about the Arena queues:

Q u o t e:
There are too many people queuing for 2v2s (and Arenas in general), overwhelming the abilities of the Arena-instance servers. The maximum number of createable Arenas is less than the demands. No immediate resolution to this is forthcoming as the devs are waiting to see the broader pictures, outside of the 2.3/S3/holidays playing spike. The other choice, adding in hardware and software support for a noticeably higher number of sustainable instances, carries with it far too many challenges to be undertaken lightly.

I don't think I could have said it any better.

We're definitely aware of the concern and wait times as they stand, and we're looking into what our options are to help. That's a bit vague I know, but the options vary so drastically that all we can say is we're not ignoring it.

 

A new High Warlord was crowned this weekend. Representing the Horde with Nathadan, Guillaume Matignon has become the inaugural World of Warcraft TCG World Champion. Now $100,000 richer, he’s returning to France with life-changing money.
Do you think Blizzard is too soft on AFK'ers? I have to admit it's pretty easy to do! Well a lot of people have some suggestions on how we can better take care of them in the BGs.

I've heard of the /adk report trick in AV before, but some other people have come along and listed some pretty good tricks you can also play on people, like

A mage can put a teleport portal right over the warlock soulwell or another mage's refreshment portal. Make absolutely sure you click on the right portal.

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